This is highly recommended, and one of the best ways to get a balanced, bustling population early. With upgrades, you can craft powerful items like the MIRV (22‑27 Dmg) or the X-01 Mk VI Power Armor (S+5, P+1, E+1).You build rooms in the game in one-room segments, but don't let those tiny rooms fool you - you can build up to two more copies of that room next to it to combine that section of the floor into one giant area. You can craft things that you don't seem to be able to find in the wasteland, or at least you can craft things that none of my explorers have ever found.Įven without upgrades, you can craft useful things like Flight Suits (E+1, A+2) and Wasteland Gear (E+3) in the outfit workshop or things like Rusty Laser Pistols (7 Dmg) in the weapon workshop. You can sell junk, just like outfits and weapons. Note that each piece of junk takes up space in your storage, so keeping all the junk can quickly lead to you running out of room. You can find junk in the wasteland, or can break down weapons and outfits in your storage. In order to create rare or legendary weapons and outfits, you will need to upgrade the relevant room. Blueprints can be common, rare or legendary. Sometimes raiders will drop them when killed in your vault. You can find blueprints in the wasteland. The blueprint will specify how many of each type of junk are needed to create the item. To create any particular item, you will first need to acquire its blueprint. There are two types of workshops: the Weapon Workshop and the Outfit Workshop. It can only be consumed at a workshop or sold. Junk cannot be used in any dweller's equipment slots or associated with specific dwellers in any way.
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